Fun & games for workplace learning / Elyssabeth Leigh, Jeff Kinder.
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Item type | Current library | Call number | Status | Notes | Date due | Barcode |
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Bangladesh Public Administration Training Centre Library General Reading Room | 658.4035 LEF 2001 (Browse shelf(Opens below)) | Checked out | mizan | 04/19/2024 | 92322 |
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658.4033 RIC 1994 The craft of decision modelling / | 658.4034 FIN 1998 Finding out fast investigative skills for policy and development. / | 658.4034 KHR 2002 Research Methodology Techniques and Trends. / | 658.4035 LEF 2001 Fun & games for workplace learning / | 658.4036 CAF 2006 Facilitation made easy : | 658.4036 EMM 1968 Making management decisions / | 658.4036 HAS 1999 Small group and team communication / |
"Comes complete with CD containing diagrams, charts, templates and other ancillary material which can easly be used for overheads and/or data projection" --Back cover.
System requirements not available.
"40 structured learning activities to enhance workplace learning programs" --T.p. and cover.
Bibliography: p. 233-234.
Part One. Learning about Simulations and Games : Welcome to Kalfira! -- Part Two. Games for Workplace Learning: 1. Where do I sit?; 2. Everyday in every way we're becoming a better team; 3. The team needs you; 4. Where's my suit?; 5. The human email; 6. Bushfire values; 7. A values game; 8. The body mirror; 9. The me tree; 10. Thumbs up, thumbs down; 11. Reasonable force; 12. The big picture; 13. (You can) change the world; 14. Listen to us; 15. The listening stakes; 16. The work grid; 17. Build-a-bridge; 18. Half of ten is ...?; 19. Group resume; 20. Let's work together; 21. Stream of revision; 22. Lucky dip revision; 23. Outrageous statements; 24. Lux Luther: raiders of the lost consequences; 25. Through a glass, darkly; 26. Yesterday, today, tomorrow; 27. Creating a farrago; 28. Top team; 29. The question of ethics; 30. Model manager; 31. Larry Liftright; 32. Almost inifite equations; 33. Hepatitis C game; 34. Hidden message; 35. Burgeon Bridge; 36. Puzzling culture; 37. Win win; 38. Customer connections; 39. Bell Communications; 40. Introducing evaluation.
A compilation of 40 original Australian designs relevant to current workplace learning needs both here and internationally. The book is easy to understand and provides information on how to use the exercises as well as guiding the reader through selecting, running and debriefing to achieve learning outcomes.
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